,,,,,,,,,,,Published works by Eric Williams
 
1.
 
 
  Dungeons & Dragons Open Grave by Bruce R. Cordell. (Wizards of the Coast) 09
  Role Playing & Fantasy - General Games - All about the most horrifying monsters of D&D (R)--the walking dead! The sourcebook provides information about undead origins, tactics, myths, lairs, behaviors, and more. ... - Open Grave: Secrets of the Undead (Books)
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2.
 
 
  Monster Manual 2: A 4th Edition D&D Core Rulebook D&D Supplement, (Wizards of the Coast) 09
  This book continues to build on the 4th edition core mechanics by providing tons more creatures for DM's to choose from when building encoun
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3.
 
 
  Adventurer's Vault 2: A 4th Edition D&D Supplement. (Wizards of the Coast) 09
  Not only do the new items add a new dimension of power and gameplay to the PCs, but a lot of the items themselves have a nice little background that would be a great Quest hook for PCs. I was very glad to find that WotC released a lot of cool roleplaying items in this book as well. I look forward to my players being able to enjoy the hard-earned fruits of their labor with the new items offered whether the items found are related to either Combat, Roleplaying, or both.
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4.
 
 
  The Plane Below: Secrets of the Elemental Chaos: A 4th Edition D&D Supplement. (Wizards of the Coast) 09
  The 4th edition catalog. Lots of interesting new terrain and monster types and an amazing fluff element. I really like where Wizards are going with the new books.
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5.
 
 
  Forgotten Realms Player's Guide: A 4th Edition D&D Supplement (Forgotten Realms Supplement) (Wizards of the Coast) 09
  I'll admit, I bought this one for the Swordmage. Yep, one class caused me to buy this whole friggin' book. But, once I started leafing through, I found plenty more to keep me interested: a new warlock path, the 4e rewrite of the Genasi, new Epic Destinies, new Paragon Paths and some very, very useful feats. Now, I am not a Forgotten Realms fan. If anything, I actually despise Greenwood's seminal anglocentric setting. However, this book is full not just of game crunch, but some setting fluff that -- while I can't use it in my Points of Light campaign -- I can use to mine for ideas.
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6.
 
 
  Dungeons & Dragons, Demon Queen's Enclave. D&D Adventure. (Wizards of the Coast) 09
  Role Playing & Fantasy - General Games - A D&D adventure for 14th-level characters. In this adventure, The heroes must unravel the plots of the vile minions of Lolth, the infamous Demon Queen of Spiders. Along ... - Demon Queen's Enclave: Adventure P2 (Books)
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7.
 
 
  Dragon Magazine Annual, Volume 1: A 4th Edition D&D Compilation. (Wizards of the Coast) 09
  I've allways felt like i was missing out just cause i didnt feel like keeping up with Dragon, it allways seemed like a good place to adress odd ball stuff that would never really warrant a whole book of its own, like oddball weapons, obscure races, gladiatorial combat, ect.
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8.
 
 
  Death's Reach: Adventure E1 for 4th Edition D&D, D&D Adventure. (Wizards of the Coast) 09
  The adventure continues, upon entering the Epic tier WotC steps up the fun and danger.
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9.
 
 
  The Dresden Files: Storm Front (Dresden Files (del Rey) 09
 

It's been nearly a decade since Jim Butcher first introduced his Dresden Files series with the solid urban fantasy "Storm Front."

So it's about time that Butcher's series got what it deserved -- the graphic novel treatment. The first part of the "Storm Front" adaptation is a lean'n'mean mingling of sharp noirish dialogue and Ardian Syaf's gritty, colourful artwork -- and it leaps right into the story with no shilly-shallying, with plenty of gory magical murders and a distinctly unGandalfian wizard.

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10.
 
 
  The Dresden Files: Storm Front, Volume 2. (del Rey) 09
  Currently unavailable.
We don't know when this item will be in stock.
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11.
 
 
  Compass Classic Readers: The War of the Worlds… (Perfect Paperback)
by H.G. Wells, (Compass Publishing) 09
  The War of the Worlds…
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12.
 
 
  Home Grown "Novel" (Kingstone Media) 09
  In the 1970's Kentucky was quickly becoming the marijuana capital of the world. After her father is murdered, Sarabeth Bingham returns to her hometown to run her father's newspaper. She chases the story he was working on and uncovers a national marijuana-growing network operating out of Callison County. But will she live long enough to write about it? Based on a true story.
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13.
 
 
  The Memory Closet "Novel" (Kingstone Media) 09
  Something happened to Anne Mitchell when she was 11 years old so terrible her mind erased the whole first decade of her life, and 25 years later, she goes home to find her past. She doesn't know that the price of remembering could be her sanity. Or her life.
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14.
 
 
  Sudan "Novel" (Kingstone Media) 09
 

Sudan 2000. The horror and shame of modern day slavery is illumined as a human rights journalist joins a desperate farmer in the struggle to find his daughter, taken in a village raid and sold into the Sudanese slave trade. Based on a true story.

"...a story of convicting significance whose characters are strengthened in their trials against the burning hatred of corrupted officials. Their diligence and perseverance beckons us to stand and speak for those who cannot speak for themselves and to defend the rights of the poor and needy."

Governor Mike Huckabee, FOX Television host

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15.
 
 
  Aftermath Survival Guide (Fantasy Games Unlimited) 09
 

Aftermath! Survival Guide provides background information for setting up and running Aftermath! campaigns set during the collapse. Information is presented as a survival guide to the players - to let them plan and prepare, with the gamemaster section as a reference in the back. This format allows the gamemaster to decide what collapse scenario will be presented, without informing the players. This book covers the following disaster scenarios:

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16.
 
 
  Aftermath! Magic! (Fantasy Games Unlimited) 09
 

200 years later....You can say the world has changed a bit. Dragons, Elves, Wizards, and more - fighting it out with Dwarves and Orcs with guns and technology. Will you Choose the path of the Mystical? Or will you choose the Technological? AFTERMATH! Magic! is the essential expansion to complete your AFTERMATH! collection. Filled with over 275 spells, mystical races, magic items, and more, AFTERMATH! Magic! allows you to adventure in the world after a magical collapse. What caused the collapse? Where did all these creatures come from? This is left for your players to find out.

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17.
 
 
  Shadows in the Mist, Author: Brian Moreland (Berkley) 08
 

After sixty years of silence, a secret pact between two war heroes is about to be broken.
Buried beneath the blood-stained soil of Germany lies a Nazi relic that could destroy armies if fallen into the wrong hands.
ow the diary of World War II hero Jack Chambers is being delivered to the U.S. Army to reveal a dark conspiracy: “This is the untold story. The real reason my entire platoon vanished in October, 1944. . .”

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18.
 
 
  Metatron: Invoking the Angel of God's Presence (Llewellyn Publications) 08
 

Metatron's close proximity to the Creator and connection to humanity make him the ideal angelic ally. Representing balance and unity, this angelic force can help in all areas of personal development.

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19.
 
 
  Compass Classic Readers: The Invisible Man by H. G. Wells, (Compass Publishing) 08
 

Compass Publishing brings H.G. Wells' chilling science fiction adventure to its line of Compass Classic Readers. English language learners of all ages will enjoy developing their vocabulary and reading fluency as they explore the chilling tale of a scientist's successful foray into invisibility and the consequences of his newfound power. Students and teachers alike will be spellbound by the story of the scientist Griffin who miraculously manages invisibility but tragically descends into the depths of terror and madness

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20.
 
 
  Compass Classic Readers: The Time Machine (Compass Publishing) 08
 

Compass Publishing brings H.G. Wells' landmark science fiction story of time travel to its line of Compass Classic Readers. English language learners of all ages will enjoy developing their vocabulary and reading fluency as they explore the unnamed time-traveler's seeming impossible tale as reported to his colleagues. Students and teachers alike will be immersed by the story of human-like creatures living in the year 802,701, and the surprise that may prevent the traveler from returning home. Included in this edition are four other extraordinary stories from the fertile imagination of H.G. Wells.

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21.
 
 
  Heroes at Risk (Ace Publishing) 08
 

Shield Lee Mallorough and her Source Shintaro Karish have returned to High Scape. It's bad enough the townspeople are robbing tombs for ashes to use in ritualistic magic. It gets worse when they start to murder the living for their remains.

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22.
 
 
  Plague War (Ace Publishing) 08
 

“Carlson’s nightmarish landscape presents a chilling albeit believable picture of a postapocalyptic world devastated by a nanotech plague. Plague War is the second of his trilogy, but it can still be enjoyed as a stand-alone. The carefully crafted plot is a mix of sci- fi, military adventure, and political intrigue. Strong, dynamic characters bring the story to a conclusion you won’t see coming.”
—Romantic Times

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23.
 
 
  Plague Zone (Plague Year) (Ace Publishing) 08
 

"Gripping. Jeff Carlson concludes his Plague trilogy with an epic struggle among desperate nations equipped with nano weapons...This book is an object lesson in why we'd better learn to get along before the next arms race."
-Jack McDevitt, Nebula Award-winning author of The Devil's Eye

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24.
 
 
  Chasing The Dragon
 

 

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